Speedcubing Extra Events


SEE Regulations replace/supplement WCA Regulations


Speecubing Extra Events SEE Regulations
World Cube Association WCA Regulations

Extra events

1-Man Mini Guildford Challenge
2-Man Mini Guildford Challenge
2x2x2 One-Handed
2x2x2 Pyramorphix
2x2x2-4x4x4 Relay
2x2x2-7x7x7 Relay
2x2x3 Tower
3-Man Mini Guildford Challenge
3x3x2 Domino Cube
3x3x3 Bets
3x3x3 Blindfolded One-Handed
3x3x3 Cubes Under Water
3x3x3 Each Handed
3x3x3 Rescramble
3x3x3 Scrambling
3x3x3 Team-Blind
3x3x3 With Feet
3x3x3 With Oven Mitts
4x4x4 One-Handed
4x4x4 With Feet
8x8x8 Cube
9x9x9 Cube
Clock Scrambling
Curvy Copter
Dino Cube
Face-Turning Octahedron
Ivy Cube
Master Pyraminx
Mirror Blocks
Mirror Blocks Blindfolded
Redi Cube
Scrambling All WCA Puzzles
Siamese Cubes 1x1x3
Team cup
Ten 3x3x3 Cubes

3x3x3 With Oven Mitts

The event is held under the WCA Regulations for the 3x3x3 Cube event with changes:

  • 1. During the solve, the competitor must use only oven mitts and the surface to operate the puzzle. Penalty: disqualification of the attempt (DNF).

    • 1.1. If other body parts of the competitor come in contact with the puzzle or parts of the puzzle without the competitor's intention and without applying moves, this is not considered operating the puzzle, at the discretion of the judge.
  • 2. Starting the solve:

    • 2.1. The competitor places their bare fingers onto the timer sensors.

    • 2.2. The competitor must have no physical contact with the oven mitts while starting the solve. Penalty: time penalty (+2 seconds).

    • 2.3. The oven mitts must not touch the timer before starting the timer. Penalty: time penalty (+2 seconds).

    • 2.4. The competitor removes their hands from the timer sensors and then put the oven mitts on to start the solve.

  • 3. Stopping the solve:

    • 3.1. The competitor stops the timer by taking the oven mitts off and placing their bare hands onto the timer sensors. Penalty for stopping with oven mitts: time penalty (+2 seconds).

3x3x3 With Oven Mitts
Main event setting
Example scrambles
Example scorecards